杰瑞科技汇

python tracer(False)

Of course! Let's break down what python tracer(False) means.

python tracer(False)-图1

The short answer is that tracer(False) is a function call used with the turtle graphics library in Python. It turns off the animation of the turtle's movement, making your drawing appear instantly.


Detailed Explanation

The turtle library is a popular way for beginners to learn Python by creating graphics and simple animations. A "turtle" moves around a screen, drawing lines as it goes.

What is tracer()?

The turtle.tracer() function controls the animation speed and visibility of the turtle's drawing process.

  • When tracer() is ON (the default): The turtle moves step-by-step across the screen. You can watch it draw. This is good for understanding what the code is doing, but it can be very slow for complex drawings.
  • When tracer() is OFF (tracer(False)): The turtle moves, but you don't see it. The screen is not updated until you explicitly tell it to be. All the drawing commands are executed in the background, and the final result appears all at once when you call update().

The Two Common Ways to Use It

You will almost always see tracer() used in pairs with turtle.update().

python tracer(False)-图2

Scenario 1: The Slow, Default Way

import turtle
# Create a screen and a turtle
screen = turtle.Screen()
screen.title("Slow Drawing")
t = turtle.Turtle()
# Draw a square - you will watch it draw line by line
for _ in range(4):
    t.forward(100)
    t.left(90)
# Keep the window open
turtle.done()

In this code, you will see the turtle draw each side of the square one by one. This is clear but slow.

Scenario 2: The Fast Way with tracer(False)

This is the pattern you asked about. It's used to speed up drawing significantly.

python tracer(False)-图3

import turtle
# --- SETUP ---
screen = turtle.Screen()
screen.title("Fast Drawing with tracer(False)")
t = turtle.Turtle()
# --- THE KEY PART ---
# Turn off the animation
screen.tracer(0) 
# --- DRAWING ---
# Draw a complex shape. The turtle will draw, but you won't see it.
for i in range(100):
    t.forward(5)
    t.left(3.6)
# --- THE OTHER KEY PART ---
# Update the screen to show everything that was drawn
screen.update() 
# Keep the window open
turtle.done()

Why Use tracer(False)?

  1. Performance: This is the main reason. For drawings with thousands of small lines (like spirals, fractals, or plotting data points), watching it draw in real-time can take minutes. tracer(False) can reduce this to a fraction of a second.

  2. Cleaner Animation: When you want to create your own custom animations, you can use this pattern to control exactly when the screen refreshes.

    • Clear the screen.
    • Move all your objects to their new positions.
    • Call screen.update() to draw the new frame.

This gives you full control over the animation loop, similar to how game development works.


Complete, Runnable Example

Here is a full example that demonstrates the performance difference. We will draw a 1000-sided polygon (which looks like a circle).

import turtle
import time
def draw_slow():
    """Draws a polygon with tracer ON (the default)."""
    screen = turtle.Screen()
    screen.title("Slow Drawing (tracer ON)")
    t = turtle.Turtle()
    t.speed(0) # Set the turtle's own speed to its maximum
    start_time = time.time()
    # We will draw 1000 sides of a polygon
    for _ in range(1000):
        t.forward(2)
        t.left(0.36) # 360 / 1000 = 0.36 degrees per turn
    end_time = time.time()
    print(f"Slow drawing took: {end_time - start_time:.4f} seconds")
    screen.mainloop() # Use mainloop to keep window open
def draw_fast():
    """Draws a polygon with tracer OFF."""
    screen = turtle.Screen()
    screen.title("Fast Drawing (tracer OFF)")
    t = turtle.Turtle()
    start_time = time.time()
    # Turn off the screen animation
    screen.tracer(0) 
    # All drawing happens instantly in the background
    for _ in range(1000):
        t.forward(2)
        t.left(0.36)
    # Now, update the screen once to show the final result
    screen.update()
    end_time = time.time()
    print(f"Fast drawing took: {end_time - start_time:.4f} seconds")
    screen.mainloop()
# --- Run the functions to see the difference ---
print("Running slow drawing...")
draw_slow()
print("\nRunning fast drawing...")
draw_fast()

When you run this code, you will see:

  1. A window opens, and you watch the turtle slowly draw the circle. The console will print a time, likely over 10 seconds.
  2. That window closes, and a new one opens. The circle appears almost instantly. The console will print a time, likely less than 0.01 seconds.

Summary

Command What it Does When to Use It
turtle.tracer(True) or turtle.tracer() Turns animation ON. You watch the turtle draw. For learning, debugging, or simple drawings where speed doesn't matter.
turtle.tracer(0) or turtle.tracer(False) Turns animation OFF. Drawing is invisible until update() is called. For complex drawings, performance-critical code, or creating custom animations.

分享:
扫描分享到社交APP
上一篇
下一篇